LOTRs extrabollar stängs vad jag vet inte av för "competition mode", men om man stänger av den separat så blir det säkert som MCR säger..
LOTRs "competition mode" påverkan (från v6 ROMs):
- Elf Gifts start at Super Ring Frenzy, or the first available clockwise award from there.
- When Fellowship difficulty is Moderate (2nd time on default settings), members are lit from the left to the right.
- Any spotting of Fellowship members (Mystery or Palantir) is done from the right to the left.
- There are no changes to Palantir because it is always deterministic.
- Mystery works as follows:
..- There are 3 categories of awards: advance multiball, complete rings, point awards. The game will cycle through categories in that order.
..- If nothing can be awarded in a category, then the game will move to the next category.
..- The advance multiball awards are (in order of priority):
....- Spot 1 Fellowship member: Available if FOTR is not currently lit and not currently spotted toward Destroy the Ring.
....- Add 1000 souls: Available if ROTK is not currently lit and not currently spotted toward Destroy the Ring.
....- Light Sword Lock: Available if lock isn't lit and TTT is not currently spotted toward Destroy the Ring.
..- The complete rings awards are (in order of priority):
....- Complete Dwarf Rings: Available if this would start Ring Frenzy (this is only possible if the final ring set you needed was spotted at ball start).
....- Complete Human Rings: Available only if Destroy the Ring is lit.
....- Complete Elf Rings: Available if they're not completed.
..- The point awards are (in the cyclical order the game will award them):
....- Add 5 bonus x: Available if bonus x is not maxed.
....- Add 100,000 to bonus: Available if bonus x is at least 10.
....- Medium Points (1,000,000): Always available.
- Lane Skill Shots start at O on ball 1 and moves to the right each BIP.
- Extra-hard ring combos light as follows:
..- Left ramp lights right orbit
..- Center loop lights left ramp
..- Right ramp lights center loop
..- Right orbit lights right ramp
- Path of the Dead favors lamps in this order when initializing: 2-3-1-4.
- ROTK jackpots light in order from left to right.