Ny Alpha ute:
http://www.vpforums.org/index.php?showtopic=27016Here is the full changelog:
Unit3D Pinball Alpha:
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* Major Features (Player)
- FPT import unlocked
- Asymetric frustrum for better cab visual quality (thanks to ravarcade for his help on this)
- Launching resolution window removed (fullscreen resolution now in combobox in options menu)
- Joystick plugin to use Direct Input
- Camera Editor: Let you configure your cameras for all tables or specific tables
- Cab player position adjustable
- Overall Physics Optimization
- Corrected crazy spin (was friction less for spin)
* Major Features (Editor - post FPT editor)
- Table Explorer:
> Scene tree View
> Transform Editor (Translate/Rotate/Scale using gizmo or text boxes)
> Material Editor : change shaders propriety
> Collider physics Editor: Change some physics propriety like Bounciness and Friction
- Curves Editor: Fine tuning of different game aspect, like flippers behaviours
- Physics Tuner: Realtime global physics TESTING (not saved)
- Memory monitor: Usefull tool to detect memory leaks while scripting
- Slot Explorer: see in real-time rom slots activation (Lamps/Solenoids/GIs/Switches)
- Debug shot: Used to send balls in realtime (like IRL)to test while scripting
* Minor Features
- Main menu key ("Esc" by default) is now customisable
- Configuration file can now be chosed by command line
- Better GUI Events handling
- Debug verbosity: avoid huge log/performance hit when playing
- Group boxes state (opened/closed) of options menu is now saved
- New option to hide gameroom
- Slider values are now displayed in options menu
- In multiscreen, GUI is now displayed on the screen where the mouse is located
- Script details when loading
- Debug texture on ball as Option
- Scripts loading informations
- Cabinet mesh hidden in cab mode
- Flipping (vertical and horizontal) added to additional DMD
- DirectQuit button ("End" key by default)
* Bugs
- Clipped Flipper sound bug corrected
- RealFullscreen starting bug corrected
- Useless Post effect antialiasing removed
- "X" key for debug curves disabled
- Cab options were not saved
- Extractor bug on XP corrected
- TimeScale hidden on HUDFPS
- Mainlight "steppy" bug corrected
- Shader glitches bug fixed
- Graphics hidden until table loading is finished