Frispel

sedan 2001

Nya CPU Releasen till LOTR

JOB

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OMG vad ofta Keith släpper en ny release till LOTR..dags igen:

================================================================

------------------------------------------------------------------------------
CPU Release           6.00
Date                  February 12, 2004

Game ROM   1M     U210            $88FF        6.00      lotrcpu.600
Game ROM   1M     U210            $A1FF        6.00      lotrcpul.600

- *** THIS CPU RELEASE REQUIRES DISPLAY VERSION 6.xx ***
- Removed phone icon from Diag menu.
- Added FOTR "lose" sound call.
- Orbit pin diverter now doesn't raise during There and Back Again.
- Added a lamp effect for bridge crossing.
- Implemented Extra Hard difficulty for Game Adj 4 - TTT Lock Difficulty.
- Fixed Ring Frenzy qualifying:  Now if the rings are still on as a result
  of a mode running or Gollum running, Ring Frenzy will start properly.
- Added a Gollum MB lamp effect:  While Gollum is running, solid lamp means
  scores are 1/2; pulsing lamp means scores are doubled.
- Added a 2x Scoring lamp effect:  The light pulses while it's running now.
- Fixed a bug that wouldn't reset Ring Frenzy extra ball difficulty for each
  player until the game was power-cycled.
- Super Ring Frenzy now properly calls its own starting display effect.
- Fixed a really bad bug in There and Back Again that would show up for
  other players if a previous player at least qualified the final ring shot.
- Fixed a lamp effect bug with the arrows during ring combos.
- Tower skill shot animation is now blowoffable.
- Properly implemented competition mode.  When on, the changes are as follows:
  - Elf Gifts start at Super Ring Frenzy, or the first available clockwise
    award from there.
  - When Fellowship difficulty is Moderate (2nd time on default settings),
    members are lit from the left to the right.
  - Any spotting of Fellowship members (Mystery or Palantir) is done from the
    right to the left.
  - There are no changes to Palantir because it is always deterministic.
  - Mystery works as follows:
    - There are 3 categories of awards:  advance multiball, complete rings,
      point awards.  The game will cycle through categories in that order.
    - If nothing can be awarded in a category, then the game will move to the next category.
    - The advance multiball awards are (in order of priority):
      - Spot 1 Fellowship member:  Available if FOTR is not currently lit and
        not currently spotted toward Destroy the Ring.
      - Add 1000 souls:  Available if ROTK is not currently lit and not
        currently spotted toward Destroy the Ring.
      - Light Sword Lock:  Available if lock isn't lit and TTT is not
        currently spotted toward Destroy the Ring.
    - The complete rings awards are (in order of priority):
      - Complete Dwarf Rings:  Available if this would start Ring Frenzy (this
        is only possible if the final ring set you needed was spotted at ball
        start).
      - Complete Human Rings:  Available only if Destroy the Ring is lit.
      - Complete Elf Rings:  Available if they're not completed.
    - The point awards are (in the cyclical order the game will award them):
      - Add 5 bonus x:  Available if bonus x is not maxed.
      - Add 100,000 to bonus:  Available if bonus x is at least 10.
      - Medium Points (1,000,000):  Always available.
  - Lane Skill Shots start at O on ball 1 and moves to the right each BIP.
  - Extra-hard ring combos light as follows:
    - Left ramp lights right orbit
    - Center loop lights left ramp
    - Right ramp lights center loop
    - Right orbit lights right ramp
  - Path of the Dead favors lamps in this order when initializing:  2-3-1-4.
  - ROTK jackpots light in order from left to right.

« Senast ändrad: februari 13, 2004, 15:18:48 av JOB »


GGG

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...ja?`
"then the game will move to" vaddå? :)

EDIT: OK, tack så mycket. Såhär i efterhand ser ju min fråga extra fånig ut. Finns det nåt sätt att ta bort inlägg helt?
« Senast ändrad: februari 13, 2004, 15:45:52 av GGG »
Gustav GillberG
+46 709826701


JOB

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ooops, jag koopade fel stycke så jag hade missat typ 30 rader
har editerat nu
:)


JOB

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Citera
CPU Release 5.01
Date January 28, 2004
- Changed the sound effect call for TTT super jackpots.


Nån som hört om det var en förbättring, tycker att den redan var tokbra, så jag är lite motvillig till att uppgradera....

EDIT
Fick svar från Keith som klarade ut frågan:

It's the SOUND effect, not the speech call.  No worries!

« Senast ändrad: februari 14, 2004, 20:41:54 av JOB »


MCR

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En till ny ROM?! Känns inte lika viktig som den föregående. Mest delikatessfixar. Men spelet blir bara bättre och bättre... Synd att de inte kan ändra högerloopen med en ROM (så inte kulan rullar in i slingshoten hela tiden):-)


Torbjörn M

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Det här börjar ju likna TZ:s ROM revision history som väl innehar rekordet på hela 9.4?


JOB

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Tjoho....Big improvement :-)
PIPPEN har nummera lämnat mitt LOTR till förmån för PIPPIN.

Fanns en del annat lulllull också som kändes kul:
Tower skillshot med grafiken "blowoffable" gör att det känns lättare att välja den.
Lite ljudtillägg som t.ex
"The Ring must be destroyed", när man kört alla MBs

GftE vid klarad DtR

Återstår att se om det känns lättare att uppnå Valinor på 6.0.... den som lever får se
:-)


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