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Tävlingar / SV: Smålands Månadstävling i Korsberga lörd. 29/7
« skrivet: juni 28, 2023, 23:23:15 »
PET, Peter Dahlman, 56111
Denna sektion låter dig visa alla inlägg som denna medlem har skrivit. Observera att du bara kan se inlägg i områden som du har tillgång till. 16
Tävlingar / SV: Smålands Månadstävling i Korsberga lörd. 29/7« skrivet: juni 28, 2023, 23:23:15 »
PET, Peter Dahlman, 56111
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Tävlingar / SV: Degerfors - DPP2023« skrivet: juni 22, 2023, 21:40:57 »
Uppdaterat deltagarlista för Lördag/Söndag.
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Tävlingar / SV: Degerfors - DPP2023« skrivet: juni 22, 2023, 17:46:44 »
Update, INK tar med Foo Fighters.
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Tävlingar / SV: Degerfors - DPP2023« skrivet: juni 18, 2023, 22:38:52 »
Preliminär spellista
BARRACORA HULK STAR TREK TX-SECTOR VIKING TOTEM PLAYBOY POWER PLAY MATA HARI ROCK ROLLER DISCO MYSTIC FACES FLASH FRONTIER CLASS OF 1812 DOLLY PARTON GENESIS HOTDOGGIN' JUNGLE LORD CREATURE FROM THE BLACK LAGOON DEADPOOL PRO DOCTOR WHO IRON MAIDEN IRON MAN KISS PRO LED ZEPPELIN PREMIUM METALLICA PRO MUSTANG PRO PARTY ZONE SPIDERMAN STAR TREK STARFLEET PRO THE SHADOW THE WALKING DEAD PRO TRANSFORMERS PRO WORLD CUP SOCCER CORVETTE STAR WARS PRO FOO FIGHTERS ADAMS FAMILY ALIEN LIMITED VERSION QUEEN RHAPSODY LIMITED EDITION 20
Tävlingar / SV: Degerfors - DPP2023« skrivet: juni 18, 2023, 11:01:47 »
Preliminära kvalgrupper Fredag 7/7
FREDAG Classics Grupp 1 - START 17:00 1 Thomas Mästerman 2 Andreas Frid 3 Henrik Johansson 4 Johan Lööv 5 Risto Niemelä 6 Helena Walter Higgins 7 Rune Andersson 8 Stefan Cederlöf 9 Peter Dahlman 10 Rikard Tjärnström 11 Pauli Lindholm 12 Adam Higgins 13 Jimmy Lundkvist 14 Øzger kocdemir 15 Simon Mellström 16 Jonas Persson 17 Janne Malinen 18 Urban Bergh 19 Tom Karlsson 20 Henrik Pettersson 21 Liv Vedseberg 22 Nicklas Nilsson 23 Love Tjärnström 24 Robert Mylly Classics Grupp 2 - START 20:00 1 Roger Karlsson 2 Oscar Gorajewski 3 Espen Andresen 4 Niclas Eklund 5 Christian Holmsten 6 Henrik Friden 7 Thomas Stenbäck 8 Lars Djerf 9 Henrik Hjalmarsson 10 Fredrik Abrahamsson 11 Daniel Rinander 12 Solfrid Nordmark 13 Olle Strandh 14 Tomas Dahlman 15 Pia Nokkanen 16 Richard Bomgren 17 Kim Larsson 18 Totte Aspevind 19 Andreas Tinnerholm 20 Daniel Janson 21 Mattias Käck 22 Diyar Kocdemir 23 Tobias Isaksson 24 Helena Isaksson LÖRDAG/SÖNDAG Tävlingen börjar 13:00 på Lördagen! Deltagare Lördag/Söndag 1 Peter Dahlman 56111 2 Tomas Dahlman 65397 3 Janne Malinen 65398 4 Jonas Persson 82699 5 Kim Larsson 82446 6 Jimmy Lundkvist 84929 7 Nicke Nilsson 82953 8 Thom Karlsson 75122 9 Simon Mellström 82959 10 Emily Alm 84353 11 Daniel Janson 21692 12 Jorian Engelbrektsson 63 13 Andreas Tinnerholm 89976 14 Christian Holmsten 882 15 Pia Nokkanen 46568 16 Lars Djerf 92294 17 Pauli Lindholm 78091 18 Rickard Tjärnström 42986 19 Love Tjärnström 75364 20 Roger Karlsson 65395 21 Mattias Käck 6129 22 Thomas Stenbäck 1905 23 Oscar Gorajewski 23377 24 Henrik Johansson 44033 25 Henrik Hjalmarsson 50127 26 Robert Mylly NEW 27 Rickard Bomgren 1875 28 Niclas Eklund 22080 29 Adam Higgins 1456 30 Helena Walter Higgins 103 31 Olle Strandh 32858 32 Daniel Bertilsson 29973 33 Solfrid Nordmark 74163 34 Jocke Alm NEW 35 Henrik Fridén 72866 36 Rune Andersson 46817 37 Henrik Pettersson 63224 38 Andreas Frid 2805 39 Tobias Isaksson 72019 40 Helena Isaksson 95274 41 Johan Lööv 9041 42 Urban Berg 13169 43 Fredrik Abrahamsson 82409 44 Özger Kocdemir 69189 45 Risto Niemelä 80807 46 Espen Andresen 62670 47 Liv Vedseberg 62668 48 Diyar Kocdemir 74607 49 Philip Killgren 101873 50 Patrik öijer 101190 51 Stefan Cederlof 2471 52 Totte Aspevind 30904 53 Anders Carlsson 123 54 Daniel Rinander 26288 55 Thomas Mästerman 392 56 Magnus Linder 105546 21
Tävlingar / SV: Borås Pinball Open 2023 (22-24:e september)« skrivet: juni 15, 2023, 12:09:17 »
PET, Peter Dahlman , 56111
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Tävlingar / SV: Degerfors - DPP2023« skrivet: maj 01, 2023, 12:57:02 »
Fullsatt, Reservlista upprättas.
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Tävlingar / Degerfors - DPP2023« skrivet: maj 01, 2023, 10:24:53 »
DPP2023
Snart dags för Degerforce Pinball’s årliga flipper-helg! Det blir 3 IFPA tävlingar samt andra sidotävlingar och aktiviteter. Värt att notera för de wppr-törstigaste: Vi siktar inte på någon högre TGP än ”det gamla 100%” https://pdev.se/register6/ Vi ses! /Degerforce Pinball 24
Tävlingar / SV: Tävlingskalender 2023« skrivet: januari 16, 2023, 21:22:30 »
LOP, stämmer.
Man kan komma med önskemål om features också…men tanken är att hålla den enkel. 25
Tävlingar / SV: Smålands Månadstävling i Gränna 21 januari.« skrivet: januari 01, 2023, 21:24:32 »
PET 56111
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Tävlingar / SV: Flipper SM 2022!« skrivet: november 28, 2022, 18:21:04 »
Tack för ett bra arr alla inblandade!
Bra upplägg, schema, ingen trängsel, bra öl och mackor. Gott om information vid kvalstationerna 👍 Extra tack till Pia som köpte lös-bäse åt mig så jag kunde fortsätta spela! Vill även tacka för alla andra bra och roliga tävlingar som hållits i Borås under åren… Är det inte synd att ”lägga ner” nu? 27
Tävlingar / SV: WPPR 5.8 formeländringar till 2023« skrivet: november 25, 2022, 20:57:42 »
https://paper.dropbox.com/doc/Max-Match-Play-tournaments--BtkyG2jR6xsWMNI5_GtSKU5SAg-EdF5L835HBbxJ1L6wPfOS
Max Match Play tournaments Max Match Play is a new tournament format available exclusively in the new version of Match Play at https://next.matchplay.events/ It’s meant as an alternative to Flip Frenzy tournaments. It provides the same efficiency of matches being created as quickly as possible, but ensures that every player plays the same amount of matches and prevents a ton of repeat opponents. Max Match Play can also be used as a replacement for Round Robin and Double Round Robin tournaments. At the basic level a Max Match Play tournaments works by creating as many matches as possible. As soon as matches finish the TD or a scorekeeper can create new matches based on the players who are available to play. Rinse and repeat until all players have played the number of matches required. Configuring a Max match play tournament When creating a tournament pick the “Max match play / Roundless round robin” option. Before the tournament starts you have to decide how long the tournament should run. This is pretty straight-forward: You decide how many matches each player should play. You can change this amount after the tournament has started. A second setting can limit how many active matches to have going at one time. You can use this if you always want to keep a certain number of people waiting. How does this replace Flip Frenzies Just like a Flip Frenzy you have a bunch of head-to-head matches in progress and a list of players not playing (because there aren't enough machines to accommodate everyone). I've changed the name from a "queue" to a "waiting room" because players aren't guaranteed to exit the waiting room in the same order they came in. Once one or more matches have completed the TD or a scorekeeper can click a "Create matches" button and the software will create as many new matches as possible. If several players are reporting results close to each other you can wait until all results are in before clicking the button. That will give you a better balancing of machines so people aren't stuck playing the same machine over and over. This process repeats until all players have played the number of matches you chose. How does this replace Round Robins If you set the number of matches to play to fit a round robin then players will play an actual round robin. For example, if you have 10 players, set the tournament to 9 matches for a round robin. Or to 18 for a double round robin. The software will make sure players only play each other exactly once (or exactly twice). The main advantages over the current round robin tournaments are: Easier to navigate matches because only active matches are being displayed Player starting positions are much better balanced (I can't promise perfect, but it's good) Machine selections are handled better because only the active matches are assigned a machine How are players paired against each other If there are fewer matches to play than a round robin (like 10 players, 5 matches) then players will face a new opponent every match as long as possible. Priority will be on opponents who are available just like a Flip Frenzy you'll just play someone who doesn't happen to be playing. In some cases it’s not going to be possible to provide a new opponent for every player towards the end of the tournament and players will have repeat opponents — the more player and the more matches played the less likely this scenario becomes. If there are exactly the right number of matches for a round robin (like 10 players, 9 matches) then a round robin will be played. Each player will play every other player exactly once. If there is a remainder of matches, that is the number of matches is larger than needed for a round robin but not enough for a double round robin (like 10 players, 14 matches) then the process is different. First players will play a round robin but for the remainder games players will get balanced opponents, but with a priority to availability. So if there are only two players in the waiting room and both players have already completed the round robin then those two players will always be paired with each other no matter how many times they have played against each other previously. For that reason it can be helpful to wait a bit to create matches near the end of the tournament if you're using remainder matches. That way the balancing algorithm will do a better job of preventing repeat opponents. What else is new I've added a bunch of audits/stats under the "Stats" page so you can see how many repeat opponents each player has, how good the arena balancing was etc. I've also added a "Predictions" chart on the "Matches" tab. It looks like the same chart I recently added for pingolf tournaments. While your tournament is in progress you can go to the predictions to see the range of possible finishing positions for each player. What are the limitations The biggest limitation is that if a player leaves early all their matches will be deleted when you deactivate the player. For this format all players must end up playing the same amount of matches. So leaving early means treating that player as if they were never there. If a player arrives late it's a different issue. You can add a player after the tournament started, but that player will have to "catch up" to the others. The late player will be playing non-stop (will always receive priority) until they've played the same amount of matches as the other players. Adding a late player also means increasing the duration of your tournament. So keep that in mind! 28
Tävlingar / SV: Flipper SM 2022!« skrivet: november 25, 2022, 15:19:03 »Såklart blir det Stenbäck i receptionen på bästa "svt sändningstid" (INK har förstått värdet ) Vad kostar Stone Stream autograferna i år? 29
Tävlingar / SV: LPA Super-Pin 2022, 5-6 november - NYTT UPPLÄGG - ANMÄLAN ÖPPEN« skrivet: november 11, 2022, 20:36:25 »
Yikes….det ser ju lätt ut med flipper.
Vilken match! |